Sam Coster, Indie Game Maker

Say hello to Sam Coster, co-founder of Butterscotch Shenanigans, an independent video game studio based in St. Louis, Missouri. Sam talks about their evolution as a studio, how they’re learning to run a better business, and how their creative process flows.
Welcome to BuiltOnAir, a podcast and video series about all things Airtable. Each week, we talk with someone active in the Airtable community to discuss their experiences and showcase an interesting way they’ve used Airtable in their work.

This episode features Sam Coster, co-founder of Butterscotch Shenanigans, an independent video game studio based in St. Louis, Missouri. 

Butterscotch’s origin story is unique – it was created by three brothers (Sam, Seth, and Adam) who all had a wealth of unrelated formal education but minimal industry experience. Sam talks about their evolution as a studio, how they’re learning to run a better business, and how their creative process flows.

Sam shows us the Airtable base he built to develop the structure and flow of their newest game, Levelhead, down to the music tracks for each level.

And as a quick bonus, Sam shows us a personal base build called “The WhereHouse”, where he used his phone to easily photograph and catalog all the random items in his basement, so he’d never double-buy super glue again.

Butterscotch’s latest release, Levelhead, is available in April 2019. Levelhead is a level-building platformer where players become designers, and can share what they’ve built with the world.

View all things Butterscotch Shenanigans 

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